At level 130, a Billposter can progress to their 3rd job change: the Force Master. These masters of supportive combat provide new skills that significantly aid the party. Notably, Force Masters are among the few classes capable of using Shields for an extra defense boost.
Force Masters utilize a versatile range of equipment to fulfill their hybrid role of combatant and supporter.
Primary Weapons: Force Masters use Knuckles + Shields for damage, and Sticks for buffs.
Building a Force Master involves balancing raw physical power with the utility required for high-level party play.
Primary Stat: STR (Strength)
Why: Essential for maintaining high damage output with Knuckles, continuing the offensive tradition of the Billposter.
Secondary Stat: STA (Stamina)
Why: Crucial for high-level survival, especially since the Force Master can utilize a shield to maximize their defensive potential.
Utility Stat: INT (Intelligence)
Why: While less prioritized for pure combat, INT can help with MP management and the duration/effectiveness of certain support-oriented skills.
Force Master skills are primarily Area of Effect (AoE) buffs that enhance the combat capabilities of the entire party.
| Skill | Weapon | Level | Description |
|---|---|---|---|
| Bubble's Blessing | Skill Shields | 130 | Increases the Magic Attack Power of your party and yourself for 5 minutes (AoE). |
| Ire of Ibilis | Skill Shields | 130 | Increases the Attack Speed of your party and yourself for 5 minutes (AoE). |
| Shade's Calamity | Skill Shields | 130 | Increases the Attack Power of your party and yourself for 5 minutes (AoE). |
| Touch of Rhisis | Skill Shields | 130 | Increases the Critical Chance of Magic Attacks for your party and yourself for 5 minutes (AoE). |